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Orbis
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  • Issues

  • Open 33
  • Closed 6
  • All 39
New issue
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  • Priority Created date Last updated Milestone due date Due date Popularity Label priority
  • Orbis copy tool doesnt woth Cubic Chunks
    #39 · opened Nov 27, 2018 by Adam
    • 0
    updated Nov 27, 2018
  • Copying selection doesn't work properly
    #38 · opened Nov 14, 2018 by velie drako
    • 0
    updated Nov 15, 2018
  • Important Feature Request
    #37 · opened Nov 07, 2018 by Adam
    • 0
    updated Nov 07, 2018
  • Crash maybe incompatible with malisis core
    #36 · opened Oct 30, 2018 by Quinten Jungblut
    • 0
    updated Oct 30, 2018
  • Orbis is intercepting ctrl+scroll even when not in gamemode 4
    #34 · opened Oct 21, 2018 by Brandon Pearce   Type: Bug
    • 0
    updated Oct 21, 2018
  • Glitch with Bibliocraft Atlas
    #33 · opened Oct 08, 2018 by Quinten Jungblut
    • 0
    updated Oct 08, 2018
  • Orbis Dimension still has structures in it
    #32 · opened Oct 03, 2018 by Vallen Frostweaver
    • 1
    updated Oct 21, 2018
  • Water bucket in block pallete
    #31 · opened Sep 30, 2018 by Svyatoslav   To Do
    • 0
    updated Oct 21, 2018
  • Crash
    #29 · opened Sep 25, 2018 by Quinten Jungblut
    • 0
    updated Sep 25, 2018
  • wrong orientation
    #28 · opened Sep 24, 2018 by netherial
    • 1
    updated Sep 24, 2018
  • Cannot leave designer mode
    #27 · opened Sep 24, 2018 by netherial
    • 0
    updated Sep 24, 2018
  • Undo power breaks orbis dimension floor
    #26 · opened Sep 24, 2018 by netherial
    • 1
    updated Sep 24, 2018
  • key bind works out of order
    #25 · opened Sep 24, 2018 by netherial
    • 0
    updated Sep 24, 2018
  • Lighting issue with Orbis
    #24 · opened Sep 23, 2018 by bconlon
    • 0
    updated Sep 23, 2018
  • Request: Selecting designer mode from world creator
    #23 · opened Sep 23, 2018 by bconlon
    • 0
    updated Sep 23, 2018
  • Crash on exiting Orbis dimension
    #22 · opened Sep 21, 2018 by Coded   Type: Crash
    • 0
    updated Sep 21, 2018
  • Sometimes Blueprints and Entrances render twice, which makes their removal leave a representation of the region.
    #19 · opened Aug 21, 2018 by PerikiyoXD
    • 0
    updated Sep 21, 2018
  • Arrows on the edge of the GuiTree defined area that point to where off-screen nodes are
    #18 · opened Aug 15, 2018 by Brandon Pearce   To Do
    • 0
    updated Aug 15, 2018
  • Quick access list on the left side of file browsers with all projects. One-click would quickly jump to a project.
    #17 · opened Aug 14, 2018 by Brandon Pearce   To Do
    • 0
    updated Aug 14, 2018
  • Render blueprints in file browser (along with this, we'll want to cache and construct models out of Blueprints)
    #16 · opened Aug 14, 2018 by Brandon Pearce   To Do
    • 0
    updated Aug 14, 2018
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